SlideArea

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SlideAreas cause the party to slide down them when entered.
SlideArea is an Event - naming an object slidearea on an objects layer in a map creates this object.
See this object's Fields for the configurable properties on this object.


Constructor


SlideArea(x: number, y: number, shape: number, properties: number)

Arguments:

x: number
y: number
shape: number
properties: number




Methods


SlideArea:checkAgainstWall(chara: any)

Arguments:

chara: any

Returns:

1: boolean


SlideArea:onCollide(chara: Player)

Arguments:

chara: Player

The character controlled by the player when in the Overworld.






Fields


SlideArea.lock_movement: boolean

[Property lock] Whether the player's movement is locked while sliding (Defaults to false)