SlideArea
┗> Event > Object > Class
SlideAreas cause the party to slide down them when entered.
SlideArea is an Event - naming an object slidearea on an objects layer in a map creates this object.
See this object's Fields for the configurable properties on this object.
Constructor
SlideArea(x: number, y: number, shape: number, properties: number)
Arguments:
| x: number | |
| y: number | |
| shape: number | |
| properties: number |
Methods
SlideArea:onCollide(chara: Player)
Arguments:
| chara: Player | The character controlled by the player when in the Overworld. |
Fields
SlideArea.lock_movement: boolean
[Property lock] Whether the player's movement is locked while sliding (Defaults to false)