Silhouette
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A region in the Overworld that draws silhouettes of character's inside it that draw on top of the world. The original characters are not hidden.
Silhouette is an Event - naming an object silhouette on an objects layer in a map creates this object. \
Constructor
Silhouette(x: number, y: number, shape: number, properties: number)
Arguments:
| x: number | |
| y: number | |
| shape: number | |
| properties: number |
Fields
Silhouette.color: number, [2]? }
[Property color] The color that will be used for the silhouette. (Defaults to { 0, 0, 0, 0.5 })