Methods
LightMenu:onAddToStage(stage: Object)
Arguments:
| stage: Object | The base class of all objects in Kristal. |
Undocumented
LightMenu.font: love.Font
Defines the shape of characters that can be drawn onto the screen.
LightMenu.font_small: love.Font
Defines the shape of characters that can be drawn onto the screen.
LightMenu.heart_sprite: love.Image
Drawable image type.
LightMenu.layer: integer
TODO
LightMenu.state: string
States: MAIN, ITEMMENU, ITEMUSAGE
LightMenu.ui_cancel_small: Sound
The sound class. This is a transparent wrapper over Love2D's Source.
LightMenu.ui_cant_select: Sound
The sound class. This is a transparent wrapper over Love2D's Source.
LightMenu.ui_move: Sound
The sound class. This is a transparent wrapper over Love2D's Source.
LightMenu.ui_select: Sound
The sound class. This is a transparent wrapper over Love2D's Source.