HideParty

┗> Event > Object > Class


A region in the Overworld which hides followers of the player when the player steps into it.
HideParty is an Event - naming an object hideparty on an objects layer in a map creates this object.
See this object's Fields for the configurable properties on this object.


Constructor


HideParty(x: number, y: number, shape: number, alpha: number)

Arguments:

x: number
y: number
shape: number
alpha: number




Methods


HideParty:onEnter(chara: Player)

Arguments:

chara: Player

The character controlled by the player when in the Overworld.



HideParty:onExit(chara: Player)

Arguments:

chara: Player

The character controlled by the player when in the Overworld.




Fields



HideParty.target_alpha: number

[Property alpha] The target alpha of followers in this region (Defaults to 0)