HideParty
┗> Event > Object > Class
A region in the Overworld which hides followers of the player when the player steps into it.
HideParty is an Event - naming an object hideparty on an objects layer in a map creates this object.
See this object's Fields for the configurable properties on this object.
Constructor
HideParty(x: number, y: number, shape: number, alpha: number)
Arguments:
| x: number | |
| y: number | |
| shape: number | |
| alpha: number |
Methods
HideParty:onEnter(chara: Player)
Arguments:
| chara: Player | The character controlled by the player when in the Overworld. |
HideParty:onExit(chara: Player)
Arguments:
| chara: Player | The character controlled by the player when in the Overworld. |
Fields
HideParty.target_alpha: number
[Property alpha] The target alpha of followers in this region (Defaults to 0)