DarkFountain
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Creates a Dark Fountain as it appears in the fountain sealing sequences.
DarkFountain is an Event - naming an object darkfountain on an objects layer in a map creates this object.
The Dark Fountain is 6 tiles in width - to position it correctly in a map, use a Point object and place it where the bottom-center of the fountain should be.
For the full fountain effect, the Dark Fountain should be accompanied by FountainShadowController and FountainFloor
Constructor
DarkFountain(x: number, y: number, properties: number)
Arguments:
| x: number | |
| y: number | |
| properties: number |
Fields
DarkFountain.adjust: integer
(Probably set in fountain cutscenes to change the effect of the fountain)
DarkFountain.bg_color: number, [2]? }
Second color in the fountain, also used by FountainFloor if present
DarkFountain.bottom_texture: love.Image
Drawable image type.
DarkFountain.edge_texture: love.Image
Drawable image type.
DarkFountain.siner: number
Timer for fountain's color change effects