ClimbExit

┗> Event > Object > Class


A ClimbExit allows the player to leave climbable areas and stop climbing.

ClimbExit is an Event - naming an object climbexit on an objects layer in a map creates this object.


Constructor


ClimbExit(x: number?, y: number?, shape: number, y?]?, settings: ClimbExitSettings?)

Arguments:

x: number?
y: number?
shape: number, y?]?
settings: ClimbExitSettings?

The settings for a ClimbExit.





Methods








ClimbExit:getExitDirection()

return #1:
    | "up"
    | "down"
    | "left"
    | "right"

Returns:

1: "down"|"left"|"right"|"up"|nil









Fields


ClimbExit.target: string|integer|table|[number, number]| integer }

The identifier of the target event that this ClimbExit leads to.


ClimbExit.target_x: number?

The x position that the player will jump to.


ClimbExit.target_y: number?

The y position that the player will jump to.



Undocumented







ClimbExit.exit: ("down"|"left"|"right"|"up")?