Methods



Fields


TransitionProperties.exit_delay: number?

Additional delay after entering the new map before playing the exit sound, in seconds


TransitionProperties.exit_pitch: number?

The pitch the exit sound should play at


TransitionProperties.exit_sound: string?

An optional sound to play when entering the new map


TransitionProperties.facing: string?

The direction the player and party should face when they spawn in the new map


TransitionProperties.map: string?

The name of the map to send the player to


TransitionProperties.marker: string?

The name of the marker to spawn the player at in the new map


TransitionProperties.pitch: number?

The pitch the entry sound should play at


TransitionProperties.shop: string?

The name of the shop to send the player to


TransitionProperties.sound: string?

An optional sound to play when the player activates this transition


TransitionProperties.x: number?

The x coordinate the player should appear at in the new map


TransitionProperties.y: number?

The y coordinate the player should appear at in the new map



Undocumented