Methods
Fields
TransitionProperties.exit_delay: number?
Additional delay after entering the new map before playing the exit sound, in seconds
TransitionProperties.exit_pitch: number?
The pitch the exit sound should play at
TransitionProperties.exit_sound: string?
An optional sound to play when entering the new map
TransitionProperties.facing: string?
The direction the player and party should face when they spawn in the new map
TransitionProperties.map: string?
The name of the map to send the player to
TransitionProperties.marker: string?
The name of the marker to spawn the player at in the new map
TransitionProperties.pitch: number?
The pitch the entry sound should play at
TransitionProperties.shop: string?
The name of the shop to send the player to
TransitionProperties.sound: string?
An optional sound to play when the player activates this transition
TransitionProperties.x: number?
The x coordinate the player should appear at in the new map
TransitionProperties.y: number?
The y coordinate the player should appear at in the new map