HomeWikiSourceDownloadsDiscord

Kristal Wiki


Getting Started


These pages get you ready to use the engine.

  • Downloading Kristal
  • Installing and Playing Mods

General Mod Creation


These pages teach you about mod development.

  • Understanding the Basics
  • Creating a Mod
  • Using Libraries
  • Creating an Item
  • Creating a Spell
  • Actors
  • Party Members
  • Custom Keybinds
  • The UI System

The Overworld


Everything to do with the overworld.

  • Designing a Map
  • Cutscenes

Battles


Everything related to creating battles.

  • Battlers
  • Encounters

API Reference


An auto-generated API reference for Kristal.

⮬Back to Top⮭

FrozenEnemy

┗> Interactable > Event > Object > Class


Constructor


FrozenEnemy(actor: any, x: any, y: any, properties: any)

Arguments:

actor: any
x: any
y: any
properties: any




Methods


FrozenEnemy:getDebugInfo()

Returns:

1: table|nil


FrozenEnemy:onAdd(parent: any)

Arguments:

parent: any



Fields



Undocumented



FrozenEnemy.actor: any



FrozenEnemy.collider: Hitbox



FrozenEnemy.encounter: unknown



FrozenEnemy.solid: boolean



FrozenEnemy.sprite: ActorSprite|nil



FrozenEnemy.text: table


DELTARUNE by Toby Fox. Website designed by NyakoFox. © 2023 Kristal Team. All rights reserved.