Constructor
Methods
Fields
Undocumented
DarkStorageMenu.description: Text
The Text object, made for displaying formatted text.
If you're looking for text which writes itself out over time, see DialogueText.
DarkStorageMenu.heart: Sprite
A simple object that renders a texture.
This texture must be placed inside assets/sprites/.
DarkStorageMenu.heart_target_x: number
Update the heart target position
DarkStorageMenu.state: string
SELECT, SWAP