Constructor


DarkStorageMenu(top_storage: number, bottom_storage: number)

Arguments:

top_storage: number
bottom_storage: number




Methods




DarkStorageMenu:drawStorage(list: any)

Arguments:

list: any


DarkStorageMenu:getMaxPages(list: any)

Arguments:

list: any

Returns:

1: integer


DarkStorageMenu:getSelectedIndex(list: any)

Arguments:

list: any

Returns:

1: integer


DarkStorageMenu:getSelectedItem(list: any)

Arguments:

list: any

Returns:

1: Item


DarkStorageMenu:getStorage(list: any)

Arguments:

list: any

Returns:

1: table







Undocumented









DarkStorageMenu.description: Text

The Text object, made for displaying formatted text.

If you're looking for text which writes itself out over time, see DialogueText.







DarkStorageMenu.font: love.Font

Defines the shape of characters that can be drawn onto the screen.

Open in Browser



DarkStorageMenu.heart: Sprite

A simple object that renders a texture.
This texture must be placed inside assets/sprites/.























DarkStorageMenu.ui_cant_select: Sound

The sound class. This is a transparent wrapper over Love2D's Source.



DarkStorageMenu.ui_select: Sound

The sound class. This is a transparent wrapper over Love2D's Source.